(set:$shotgun to false) *Hello.* *Welcome to the asylum.* *Your name is George.* *You will be put through multipule mental and phisical tests.* *Please get up.* **[[Get up]]** **[[Don't]]** (set:$scalpel to false) (set:$key1 to false) (set:$key2 to false) (set:$key3 to false) (set:$toe to false)You sit up. You are sitting on a bed in a completly white room. *Good job you got up, now move to the door please.* **[[Go to the door]]** **[[Look around]]**You feel a burning sensation You open your eyes to see a laser cutting your thigh You die of blood loss **[[Restart->start]]**You go to the door. *Now go down the hall to the door Don't Touch* ***Anything*** **[[Walk down the hall]]** **[[Explore the hall]]**There is a closet and a bed. **[[Go to sleep->Don't]]** **[[Look in closet]]**You see a shotgun **[[Pick it up]]** **[[Close closet]]**(set:$shotgun to true) You got a shotgun **[[Go to the door]]** **[[Look around]]****[[Look around]]** **[[Go to the door]]**You walk down to the hall to the door *Now please enter the room* **[[Enter the room]]**You see one door on the side of the hall **[[Go inside]]** **[[Walk down the hall]]** You see a figure in the corner it seems to be sobbing **[[Comfort it]]** **[[Leave the room->Walk down the hall]]** (if: $shotgun is true) [**[[Shoot it]]**]You touch it's shoulder it turns it's head over to you It starts to scream **[[Leave room->Walk down the hall]]** **[[Stay in the room]]**You enter the room to see a cafeteria. *Please wait here a escort will be ther soon, take a seat.* **[[Explore]]** **[[Take a seat]]**The screams cause you to start screaming as well Slowly your body flakes off and crumbles apart and you die **[[Restart->start]]**(set:$scalpel to true) You shoot it it cripples to the floor. In the corner of the room there is a scalpel you pick it up. **[[Leave->Walk down the hall]]**It is a normal cafeteria with normal tables it reminds you of elementary school. [[Keep exploring]] [[Sit down->Take a seat]]A figure comes over with a suit a mask and a wepon in his pocket. *Come this way George* **[[Stay]]** **[[Go]]**The door had loked behind you, the floor has hundreds of little grey tiles. **[[Take a seat]]** **[[Keep exploring->sewer grate]]**You notice a sewer grate. **[[Explore sewer grate]]** **[[Take a seat]]**The bolts are loose you could unscrew them if you wanted. **[[Unscrew the bolts]]** **[[Take a seat]]**You use your uncliped finger nails as a screw driver sadly breaking your presious nails. **[[Commit die->start]]** **[[Open grate]]**Inside the grate you find Toe. You pick it up... Eww. (set:$toe to true) **[[Take a seat]]** (if:$scalpel is true)[**[[Cut open toe...]]**]You keep sitting. *George?* **[[Stay->hehe]]** **[[Go]]**You get up. *Thank you follow me* He brings into a closet takes out a taser Zap! **[[Restart->start]]**You stay. *George get up now.* **[[Stay->he mad]]** **[[Go]]**You keep sitting the man seems flustered. *George get up now I don't want to make this messy.* **[[Keep sitting->ho ha]]** **[[Go]]** (if:$toe is true)[**[[Make it messy.]]**] You take out the toe that you hid well in your pants. He looks at it and falls to the floor. (if:$scalpel is true)[**[[Cut of his hand... It might be usefull later]]**] **[[Leave the room]]**He takes out his taser Zap! **[[Restart->start]]**Oh. (set:$hand to true) You take the scalpel and chop off his hand. **[[Leave the room]]**You leave the room through the door the man came through. You enter a long hall with a door at the end saying **EXIT**. **[[Explore hall]]** **[[Go to the exit]]**There are flicking lights through the hall and three doors. **[[Go to the exit]]** **[[Door one]]** **[[Door two]]** **[[Door three]]**You go to the exit door in needs a hand scan. (if: $hand is true)[**[[Use the hand]]**]There is a key card fragment you pick it up. (set:$key2 to true) **[[Leave room->Explore hall]]**A beast on four legs runs at you baring its rasor sharp teeth. It jumps on you and you are eaten alive. **[[Restart->start]]**It has a key card fragment you pick it up. (set:$key3 to true) **[[Leave room->Explore hall]]**You use the hand and the machine beeps. You are let through. But your not done yet you see another door that needs a keycard. (if:$key1 $key2 $key3 true)[**[[Open the door]]**]You cut open the Toe. Inside you find a keycard fragment. (set:$key1 to true) **[[Take a seat]]**Double-click this passage to edit it.