(set:$shotgun to false)
*Hello.*
*Welcome to the asylum.*
*Your name is George.*
*You will be put through multipule mental and phisical tests.*
*Please get up.*
**[[Get up]]**
**[[Don't]]**
(set:$scalpel to false)
(set:$key1 to false)
(set:$key2 to false)
(set:$key3 to false)
(set:$toe to false)You sit up.
You are sitting on a bed in a completly white room.
*Good job you got up, now move to the door please.*
**[[Go to the door]]**
**[[Look around]]**You feel a burning sensation
You open your eyes to see a laser cutting your thigh
You die of blood loss
**[[Restart->start]]**You go to the door.
*Now go down the hall to the door
Don't
Touch*
***Anything***
**[[Walk down the hall]]**
**[[Explore the hall]]**There is a closet and a bed.
**[[Go to sleep->Don't]]**
**[[Look in closet]]**You see a shotgun
**[[Pick it up]]**
**[[Close closet]]**(set:$shotgun to true)
You got a shotgun
**[[Go to the door]]**
**[[Look around]]****[[Look around]]**
**[[Go to the door]]**You walk down to the hall to the door
*Now please enter the room*
**[[Enter the room]]**You see one door on the side of the hall
**[[Go inside]]**
**[[Walk down the hall]]**
You see a figure in the corner it seems to be sobbing
**[[Comfort it]]**
**[[Leave the room->Walk down the hall]]**
(if: $shotgun is true) [**[[Shoot it]]**]You touch it's shoulder it turns it's head over to you
It starts to scream
**[[Leave room->Walk down the hall]]**
**[[Stay in the room]]**You enter the room to see a cafeteria.
*Please wait here a escort will be ther soon, take a seat.*
**[[Explore]]**
**[[Take a seat]]**The screams cause you to start screaming as well
Slowly your body flakes off and crumbles apart and you die
**[[Restart->start]]**(set:$scalpel to true)
You shoot it it cripples to the floor.
In the corner of the room there is a scalpel you pick it up.
**[[Leave->Walk down the hall]]**It is a normal cafeteria with normal tables it reminds you of elementary school.
[[Keep exploring]]
[[Sit down->Take a seat]]A figure comes over with a suit a mask and a wepon in his pocket.
*Come this way George*
**[[Stay]]**
**[[Go]]**The door had loked behind you, the floor has hundreds of little grey tiles.
**[[Take a seat]]**
**[[Keep exploring->sewer grate]]**You notice a sewer grate.
**[[Explore sewer grate]]**
**[[Take a seat]]**The bolts are loose you could unscrew them if you wanted.
**[[Unscrew the bolts]]**
**[[Take a seat]]**You use your uncliped finger nails as a screw driver sadly breaking your presious nails.
**[[Commit die->start]]**
**[[Open grate]]**Inside the grate you find Toe.
You pick it up...
Eww.
(set:$toe to true)
**[[Take a seat]]**
(if:$scalpel is true)[**[[Cut open toe...]]**]You keep sitting.
*George?*
**[[Stay->hehe]]**
**[[Go]]**You get up.
*Thank you follow me*
He brings into a closet takes out a taser Zap!
**[[Restart->start]]**You stay.
*George get up now.*
**[[Stay->he mad]]**
**[[Go]]**You keep sitting the man seems flustered.
*George get up now I don't want to make this messy.*
**[[Keep sitting->ho ha]]**
**[[Go]]**
(if:$toe is true)[**[[Make it messy.]]**]
You take out the toe that you hid well in your pants.
He looks at it and falls to the floor.
(if:$scalpel is true)[**[[Cut of his hand... It might be usefull later]]**]
**[[Leave the room]]**He takes out his taser Zap!
**[[Restart->start]]**Oh.
(set:$hand to true)
You take the scalpel and chop off his hand.
**[[Leave the room]]**You leave the room through the door the man came through.
You enter a long hall with a door at the end saying **EXIT**.
**[[Explore hall]]**
**[[Go to the exit]]**There are flicking lights through the hall and three doors.
**[[Go to the exit]]**
**[[Door one]]**
**[[Door two]]**
**[[Door three]]**You go to the exit door in needs a hand scan.
(if: $hand is true)[**[[Use the hand]]**]There is a key card fragment you pick it up.
(set:$key2 to true)
**[[Leave room->Explore hall]]**A beast on four legs runs at you baring its rasor sharp teeth.
It jumps on you and you are eaten alive.
**[[Restart->start]]**It has a key card fragment you pick it up.
(set:$key3 to true)
**[[Leave room->Explore hall]]**You use the hand and the machine beeps.
You are let through.
But your not done yet you see another door that needs a keycard.
(if:$key1 $key2 $key3 true)[**[[Open the door]]**]You cut open the Toe.
Inside you find a keycard fragment.
(set:$key1 to true)
**[[Take a seat]]**Double-click this passage to edit it.